Tuesday, January 31, 2017

v16.0.3 (2017-01-31 12:00) was released!

  • Feature: Group DPS panel can now display either cleave or single target damage for both self and others
  • Feature: Character inspect now has a new fashion tab!!!
  • Feature: Added glyph of empowerment to buff uptime panel
  • Change: Single target DPS combat time will now only start when you first hit the mob (rather than the mob losing health) and will end as soon as the target dies (this is mostly a QOL change in order to get *exactly* the same numbers when testing DPS on the golem)
  • Feature: Using panel bindings will "eat" the input and will no longer send the bind to the game client (i.e. when you press a bind to hide a panel you won't accidentally use a game skill)
  • Panels redesign: panels now have tabs (when applicable) as well as a "close" button
  • Panels can be interacted with either the panel hotkey (no changes) or by ALT+SHIFT+RBUTTON click on the desired button
  • Character Inspect now has an option to use "localized text" i.e. using the client's language (i.e. French/Chinese/etc)
  • NOTE: when using the "localized" version of the character inspect panel there will be no AR calculation, AR calculation still works the same for the non-localized English version of the panel

Monday, January 30, 2017

A few screenshots from v1.6.0.0 localized version working on the Chinese client xD

*Will probably be released to the public tomorrow






Work is almost done! major changes coming up with v1.6.0.0:

I am now testing the the version internally and will publish the version as soon as I'm confident in it's quality and stability.

  • Panels redesign: panels now have tabs (when applicable) as well as close button
  • Panels can be interacted with either the panel hotkey or by ALT+SHIFT+RBUTTON click on the desired button
  • With the recent join efforts with Arc we managed to decipher the game text localization engine, means I do not need to maintain an Item database as resolving is done dynamically and uses the game's own item name
  • Character Inspect now has an option to use "localized text" i.e. using the client's language (i.e. French/Chinese/etc)
  • NOTE: when using the "localized" version of the Character Inspect panel there will be no AR calculation, AR calculation still works the same for the non-localized English version of the panel
  • Feature: Using panel bindings will "eat" the input and will no longer send the bind to the game client (i.e. when you press a bind to hide a panel you won't accidentally use a game skill)
  • Feature: Added glyph of empowerment to buff uptime panel
  • Change: Single target DPS combat time will now only start when you first hit the mob (rather than the mob losing health) and will end as soon as the target dies (this is mostly a QOL change in order to get *exactly* the same numbers when testing DPS on the golem)
  • Feature: Character inspect now has a new fashion tab!!!
  • Feature: Group DPS panel can now display either cleave or single target damage!!!
  • Upcoming Feature: Target locking

Development teaser xD



Thursday, January 26, 2017

Coming soon (probably next week)!

     - Separation of cleave/single target
     - Target locking
     - Option to switch the group dps panel between Cleave/Single target damage!

Thursday, January 19, 2017

v1.5.2.2 (2017-01-19 16:00) released with a few minor updates:

  • Feature: added Total AR calculation in gear check (will only appear if a character has AR)
  • Added resolving for the GW2 Chinese client power infusions (1-15)
  • NOTE: if you're using the GW2 Chinese client and can send me the IDs of the other infusions (healing/vitality/etc), please email them to me and I will add them to the next build

Wednesday, January 18, 2017

v1.5.2.1 (2017-01-18 20:00) released with full infusions breakdown!

  • Feature: Gear check panel now displays full infusion details (rather than just # of infusions)
  • Feature: Hide/Unhide panels will now persist in the configuration file

Monday, January 16, 2017

v1.5.1.1 (2017-01-16 16:00) released with Seaweed Salad buff and configurable columns!

  • Feature: added panel configuration for Group DPS & Buff Uptime panels - you are now able to hide any column
  • Feature: added Seaweed Salad buff to Buff Uptime panel (BETA)!
  • BugFix: updated Grace of the Land buff resolving for the GW2 Chinese client (apparently the Chinese client uses a different buffID)
  • Updated resolving for misc missing runes/sigils/jewels


Tuesday, January 10, 2017

v1.5.0.1 (2017-01-10 02:00) released with UNICODE support!

  • Updated resolving for Thief Acrobatics line in trait check
  • Updated resolving for miscellaneous sigils/runes in gear check
  • BugFix: When using BGDM together with Arcdps it was not possible to drag/drop panels - this has now been fixed
  • Feature: UNICODE support - BGDM is now officially working with the GW2 Chinese client


Monday, January 9, 2017

v1.4.0.2 updates:

  • Expect a few rare sigills/runes to be unresolved in the new rune/sigil check functionality.
  • I'm aware of that, the itemID <-> itemName database is work in progress, I have added and will continue adding unresolved IDs for at least a week before I release a new version with all the missing IDs as I do not wish to "spam" versions for every missing ID.
  • If you see an ID and would like to know what it is you can use the official API /items endpoint, e.g.: https://api.guildwars2.com/v2/items/38206

Sunday, January 8, 2017

v1.4.0.2 (2017-01-08 06:10) Released, now with complete Rune/Sigil/Upgrades display!

  • Feature: Added Rune/Sigil/Upgrades to gear check panel!
  • Note that infusions are only displayed as a number after the state name (i.e. Berseker(1) means 1 infusion in the gear), for now I felt adding the infusions to the panel will just add too much clutter for minimum value and preferred to keep the UI clean.



Saturday, January 7, 2017

Stay tuned, coming soon:


  • Rune/sigil/upgrades in gear check panel!

v1.3.0.1 (2017-01-07 02:30) released with Spec/Trait inspection!

  • Feature: Added Spec/Trait inspection, press 'CTRL+SHIFT+8/9' to toggle the different modes on the gear inspect panel (8 - self, 9 - target).